Drzewiecki Design 50 Static Aircrafts vol. 2
Web-site: www.drzewiecki-design.net
Support: http://drzewiecki-design.net/forum/
Model: Cessna 152
Liveries: 5
Polygons: 301
NAV Lights: NO
Detailed liveries:
- SP-KII
- SP-KIB
- SP-KAR
- D-EJPF
- SP-KIA
Model: Cessna 172
Liveries: 12
Polygons: 321
NAV Lights: NO
Detailed liveries:
- SP-FTE
- SP-KTA
- SP-HEL
- SP-FEY
- SP-FCD
- SP-FTB
- SP-KIE
- SP-DOR
- SP-GIT
- OY-SVM
- D-EHFR
- OY-RYY
Model: Piper J-2 Cub
Liveries: 5
Polygons: 278
NAV Lights: NO
Detailed liveries:
- OY-ABT
- SP-AFY
- OK-DUL16
- Yellow Classic
- HB-OUV
Model: Zlin 142
Liveries: 7
Polygons: 326
NAV Lights: NO
Detailed liveries:
- SP-ATX
- SP-AZB
- OK-NOA
- SP-ASA
- SP-ATS
- OK-MHF
- YR-DAL
Model: Gulfstream III
Liveries: 6
Polygons: 2655
NAV Lights: YES)
Detailed liveries:
- 50049 / US Air Force
- Saudi Arabian
- Saudi Medevac
- 30500 / US Air Force
- US Air Force (with opened stairway and interior section)
- N975RG (with opened stairway and interior section)
Model: Casa C-295M
Liveries: 4
Polygons: 2567
NAV Lights: NO
Detailed liveries:
- Polish Air Force
- Spanish Air Force
- Mexican Air Force
- Brasilian Air Force
Model: Boeing 737-500
Liveries: 11
Polygons: 2418
NAV Lights: YES
Detailed liveries:
- AeroSvit
- Lufthansa
- TunisAir
- CSA Czech Airlines
- LOT Polish Airlines
- Star Alliance (LOT)
- White (blank)
- United Airlines
- Air France
- Air Baltic
- Belavia
Installation:
The product is equipped with an automatic installer
No further actions are required
Objects features:
Low poly, high quality design (from 278 to 2655 polygons)
High quality photo textures
Navigation lights attached to some models
Compatibility:
All models from our 50 Static Aircrafts package are compatible with Discreet's GMAX application, the most popular software used in flight simulator design, based on 3D Studio Max. Models are in .gmax format.
License:
You will receive all rights for freeware or commercial use of all included objects and textures. You will also be able to change whatever you want in the attached objects and textures before publishing your project.















